High Tech High Life: William Gibson & Timothy Leary in Conversation (1989)

The story of Timothy Leary’s conversation with William Gibson is here.  This is most of the text as it was published in the first edition of MONDO 2000 magazine

TIMOTHY LEARY: If you could put Neuromancer into one sentence, how would you describe it?

WILLIAM GIBSON: What’s most important to me is that it’s about the present. It’s not really about an imagined future. It’s a way of trying to come to terms with the awe and terror inspired in me by the world in which we live. I’m anxious to know what they’ll make of it in Japan.

TRAPPED

WG: Oh, god. I’m starting to feel like Edgar Rice Burroughs or something. I mean, how did Edgar Rice Burroughs finally come to feel about Tarzan in his own heart, you know? He got real tired of it. Wound up living in Tarzana, California.

TL: You’ll end up living in a space colony called Neuromancer.

WG: That would be OK. I don’t think we’re going to have this kind of future. I think this book is so much nicer than what seems to be happening. I mean, this would be a cool place to visit. I wouldn’t mind going there.

TL: Where?

WG: To the Sprawl, to that future.

TL: Go up the well?

WG: Yeah. Go up the well and all of that. A lot of people think this is a bleak book but I think it’s optimistic.

TL: I do, too.

WG: I think it’s actually gonna be more boring. I think some kind of Falwellian future would probably be my idea of the worst thing that could happen.

TL: Yeah. That was a wonderful scene where you have those Christians who were gonna mug those girls in the subway.

WG: It’s not clear whether they’re going to mug them or just try to force some horrible pamphlet on them or something. Personally, I have a real phobia about guys like that coming up to me on the street . . .

TL: That’s a powerful scene! And you describe the girls as like hoofed animals wearing high heels.

WG: Yeah. The office girls of the Sprawl.

TL: Yeah, and they’re wearing vaginas, and — Oh, God! That’s a powerful scene.

WG: I like the idea of that subway. That’s the state-of- the-art subway. It goes from Atlanta to Boston, real fast. Read more “High Tech High Life: William Gibson & Timothy Leary in Conversation (1989)”

The Cyberpunk Issue — Pull Quotes from MONDO 2000 Issue #1 (1989)

A cyberspace experience might be a simulation of an entirely imaginary world as long as the space is physically lawful and self-consistent. Autodesk

 

Bush doesn’t want us to know whether he’s telling the truth of lying, but he wants us to be sure he’s not stoned while doing it. Robert Anton Wilson

 

McLuhan seemed to be giving permission for youth culture, rock & roll, and post-print libidinal tactility to finally, mercifully dismantle linear stuffed-shirt Western Civilization. Terence McKenna

 

Gibson has produced nothing less than the underlying myth, the core legend, of the next stage of human evolution. Timothy Leary

His females are shaman ladies, sophisticated wizards, playful, humorous, hip diviners. Timothy Leary

 

Burroughs found 50’s science fiction and used it like a rusty can opener on society’s jugular. William Gibson

McLuhan’s revenge. Media monsters . . . the worst street gang you ever ran into were, at the same time, intense conceptual artists William Gibson Read more “The Cyberpunk Issue — Pull Quotes from MONDO 2000 Issue #1 (1989)”

William Gibson & Timothy Leary Discuss Neuromancer Game That Never Was (Audio)

 

cover photo by Morgan Russell

We were working on our first Mondo 2000 issue. It was going to be the cyberpunk theme issue and we’d gotten interviews with the major cyberpunk SF writers, except William Gibson. Gibson’s management wouldn’t put us in touch with him. And then we heard that he was coming to the Bay Area and we turned up the heat, but his press agent had him set up for interviews with major outlets only and we were nobody and it was just a brick wall. So somehow, publisher Queen Mu wound up on the phone with Timothy Leary complaining about this and Leary offered to let us transcribe a tape of him and Gibson in conversation about ideas for the game spinoff that would accompany the release of the film of Neuromancer all of this being planned then — back in 1989 (actually, plans began in ’86). Leary was going to lead the development of the game… at least conceptually. (Well, it was all conceptual, ultimately.) Read more “William Gibson & Timothy Leary Discuss Neuromancer Game That Never Was (Audio)”