From “Freaks In The Machine: MONDO 2000 in 20th Century Tech Culture”

From the MONDO 2000 history book/memoir Freaks In The Machine: MONDO 2000 in 20th Century Tech Culture, yes, still in progress

by R.U. Sirius

Definition Of Vital Terms & Concepts (As Used In The Book)

DMT

The extremely powerful psychedelic drug DMT – Dimethyltryptamine — was a big part of the MONDO weltanschauung, subject to quite a bit of use and even more discussion. DMT is smoked and its effects last about 5-10 minutes. It is arguably the most powerful psychedelic experience, although that is not to be confused with deleriants. Deleriants such as Belladonna (Scopolamine) can take you even further from ordinary reality but the experience generally can’t be remembered and offers no insights or alterations to the imbiber. Read more “From “Freaks In The Machine: MONDO 2000 in 20th Century Tech Culture””

William Gibson & Timothy Leary Discuss Neuromancer Game That Never Was (Audio)

 

cover photo by Morgan Russell

We were working on our first Mondo 2000 issue. It was going to be the cyberpunk theme issue and we’d gotten interviews with the major cyberpunk SF writers, except William Gibson. Gibson’s management wouldn’t put us in touch with him. And then we heard that he was coming to the Bay Area and we turned up the heat, but his press agent had him set up for interviews with major outlets only and we were nobody and it was just a brick wall. So somehow, publisher Queen Mu wound up on the phone with Timothy Leary complaining about this and Leary offered to let us transcribe a tape of him and Gibson in conversation about ideas for the game spinoff that would accompany the release of the film of Neuromancer all of this being planned then — back in 1989 (actually, plans began in ’86). Leary was going to lead the development of the game… at least conceptually. (Well, it was all conceptual, ultimately.) Read more “William Gibson & Timothy Leary Discuss Neuromancer Game That Never Was (Audio)”